That is FREAKING cool. How cool to throw an option for a digital display that mimics original scout dash components. Super cool stuff.During Apple’s recent developer conference they released two videos about what they have been calling “the new CarPlay”. When vehicle manufacturers support this new system, iPhone users will have three options: 1) not use their phone at all and use the manufacturers default systems, 2) use “classic Carplay” which is the typically single screen Carplay we have today or 3) use “the new Carplay” that extends aspects of Apple’s design language across all displays in the vehicle and allows certain information from the phone to be composited alongside the car’s system information.
One of the new videos (that can be viewed in Apple’s Developer app) explains the architecture of the new system. It is explained how the car’s computer system does most of the rendering and composition. This is very different to the classic Carplay that is rendered entirely by the phone. So the new Carplay doesn’t mean the phone is taking over as some have assumed. The car’s own built in computer is still completely in control, it’s just compositing layers, one of which may add something from an app on the phone.
Another video introduces the design tools that Apple provides for instrument cluster design. The videos stress that this is a “co-branding” approach. The design tools introduce some constraints that keep the designs consistent with Apple’s overall system design aesthetics but at the same time provide flexibility for the manufacturer to express their own brand identity. Of course, the only people that would ever use this are iPhone users that choose to use it over the built-in system. Those of us that think visual continuity is essential to good design very much like the idea of Carplay blending in with the rest of the in-car experience so that it feels fully integrated, like one system (even though under the hood it is two). Apple’s system also allows for user customizability within boundaries that the car manufacturer sets, such as choosing between color schemes or different styles for the instrument cluster.
The key question is: do Apple’s design tools provide vehicle manufacturers with enough flexibility to present their brand in their own way?
Now that Apple’s new design tools have been public for a few days, certain developers have been testing just how much flexibility these tools provide for vehicle manufacturers to express their own brand and style. A team of designers at BlackBoxInfinite set out to re-create classic instrument clusters from iconic vehicles using Apple’s design tools and published a video on Youtube showcasing their work.
What does everyone think? Are the instrument clusters designed by BlackBoxInfinite using Apple’s developer tools any good? Should Scout offer these user customizable displays as an option for their customers that use iPhone so that each driver of a vehicle can choose to have their own customized experience?
I would love to see these have a user interface where as the driver I can tweak the colors-even if just a few. Like hey-I want needles and tick marks to be purple instead of white but lettering to be-yellow?
The other thing I’d like to see is with head up display being more prevalent could the whole driver screen get wallpaper photo images as an option. This would still allow speed and turns to show on head up but have a calming photo for commute home (reduce road rage). Maybe an audio alert could be set when fuel/charge gets to a certain level.
Anyway-cool video and nice work by Blackbox infinite