SUV Reveal questions-pregame

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All of our staff on-site for the event should have accurate information. Since we are still a long way from production, there are a number of things that could evolve or change between now and then. The main purpose of the reveal event is to finally show the vehicles and give high-level information - range targets, basic capabilities and specs, etc., etc. This will be similar to what Rivian did with the R2.

We will also open up reservations right after the event.

Jamie
Jamie, this isnt gonna be a rebranded r2 wotth slight changes right??? I see that VW has partnered with Rivian for software and other stuff. And pls don’t respond with “lets talk after oct24” lol.
 
I spent my whole time in high school sketching car styling designs, I later came to believe that form mostly follows function so that how something looks is to a large extent intrinsic to how it works.

I would ask them about how they think of form vs function. With this project it has to look like a Scout. So certain visual cues will be taken from the older vehicles. What specific aspects of the design were derived from the older vehicles? How did they choose what to take from the older vehicles and what not to take? What specific elements of the design resulted from solving functional problems, so that how it looks is accidental to solving a how does it work problem. Were there any “happy accidents” as Bob Ross used to say? Can they tell us about some ideas that did not work out? I guess I’d like specific examples of the decision making that resulted in a certain interesting aspect of the vehicle.
Love the questions and the reference to Bob Ross is F&$#^> FANTASTIC!!!!
 
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I spent my whole time in high school sketching car styling designs, I later came to believe that form mostly follows function so that how something looks is to a large extent intrinsic to how it works.

I would ask them about how they think of form vs function. With this project it has to look like a Scout. So certain visual cues will be taken from the older vehicles. What specific aspects of the design were derived from the older vehicles? How did they choose what to take from the older vehicles and what not to take? What specific elements of the design resulted from solving functional problems, so that how it looks is accidental to solving a how does it work problem. Were there any “happy accidents” as Bob Ross used to say? Can they tell us about some ideas that did not work out? I guess I’d like specific examples of the decision making that resulted in a certain interesting aspect of the vehicle.
We have some things similar, that's how i grew up in school from back in elementary school i was drawing everything from tractors, cars, buses. All of it i later sold to my good friend who is opening a concept car company(i still do some drawing work for him on the side).

Also what a classic quote of Bob Ross, A+ for that!
 
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Some insight here:


IMG_5294.jpeg


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I take this as the orange outline hints at what may be incorporated into the next Scout. The tri-angler dash pad with the horizontal gauges sets things apart from other manufacturers. Also, outlining those upper and lower body lines allows an opportunity for SM or buyers to personalize their rigs. If this tracing is correct, I think we can fully expect this to resemble the Scout II with the shorter overhang in the front and boxy design, no jelly bean here! These images with the design team and the most recent video is subtly escalating the hype for those following, can't wait for the reveal!
 
I think this is probably the best hints we will get until Oct 24. I agree the orange lines are highlighting classic Scout design language that were used to benchmark the new vehicles. You know a Jeep when you see one. You know a BMW when you see one. You will know a Scout when you see one, and if you don’t remember or know the classic Scout you will quickly learn that this truck is something different.
 
I think this is probably the best hints we will get until Oct 24. I agree the orange lines are highlighting classic Scout design language that were used to benchmark the new vehicles. You know a Jeep when you see one. You know a BMW when you see one. You will know a Scout when you see one, and if you don’t remember or know the classic Scout you will quickly learn that this truck is something different.
I agree with this.
 
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I think this is probably the best hints we will get until Oct 24. I agree the orange lines are highlighting classic Scout design language that were used to benchmark the new vehicles. You know a Jeep when you see one. You know a BMW when you see one. You will know a Scout when you see one, and if you don’t remember or know the classic Scout you will quickly learn that this truck is something different.

Very well said. And having seen the new ones I agree.
 
@J Alynn the things I'm most curious about while you're there in person would be the ground clearance/fording depth, whether the charge port cover is manual or motorized, how the seats feel (if you're allowed in the vehicle at all), the pack chemistry (if they know yet).

I may have more questions for you to look into but I'll have to think on it.